Omer Pehlivan
Omer Pehlivan Game Developer
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Omer Pehlivan
Omer Pehlivan
Game Pro

Car People

Project information

Game Pro
Date February 1, 2026
Status completed

Notable facts

🚗
Traffic + color match
Core gameplay
📱
iOS & Android
Platform
📅
February 2026
Release date

Development time

1 month
1 month
Total time
Methodology

Continuous development

Technical Specifications

4 specifications
Programming Languages
🎯 C#
Frameworks & Engines
🎮 Unity
Platform
Mobile (iOS & Android)
Release Date
February 2026
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Specialties Used

3 domains applied
3 domains applied
Omer Pehlivan
Omer's specialties for this project
Game Developer
Mobile Game Development
Unity production
5 YEARS
UI / UX Implementation
Player-facing interfaces
5 YEARS
Performance Optimization
CPU, GPU, memory
5 YEARS
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Tools Used

1 tools employed
Rider
0 tools
🛠️
No specific tool

This project does not use any specific tools listed in the portfolio.

Soft Skills

3 skills mobilized
🔍 Problem Solving
🧠 Analytical Thinking
🎯 Attention to Detail
3 skills mobilized
Omer Pehlivan
Omer's cross-functional skills for this project
Game Developer
Problem Solving
Key skill
Analytical Thinking
Key skill
Attention to Detail
Key skill
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Chargement...

Project Description

Car People is a puzzle game that combines color matching with traffic jam solving. Players guide stickman runners to collect colored balls and deliver them to the matching cars, clearing the grid through smart planning and timing. The result is a mobile-first puzzle experience built around readable interactions, strategic reserve management, and satisfying problem solving.

Features

  • Traffic jam puzzle gameplay combined with color matching
  • Stickman runner system that carries colored balls to matching cars
  • Strategic deck system for storing runners and planning future moves
  • Tap-based controls with increasing puzzle depth
  • Progressive level design with rising complexity
  • Clear visual feedback and readable mobile UI
  • Lightweight presentation optimized for mobile devices
  • Performance-focused implementation for smooth puzzle sessions

Gameplay Video

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