Omer Pehlivan
Omer Pehlivan Game Developer
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Omer Pehlivan
Omer Pehlivan
Game Pro

Eduhol Bilgi Kosusu

Project information

Game Pro
Date March 22, 2024
Status completed

Notable facts

🏃
Subway Surfers-inspired
Core gameplay
📱
iOS & Android
Platform
📅
March 22, 2024
Release date

Development time

1 month
1 month
Total time
Methodology

Continuous development

Technical Specifications

5 specifications
Programming Languages
🎯 C#
Frameworks & Engines
🎮 Unity Zenject
Platform
Mobile (iOS & Android)
Release Date
March 22, 2024
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Specialties Used

3 domains applied
3 domains applied
Omer Pehlivan
Omer's specialties for this project
Game Developer
Mobile Game Development
Unity production
5 YEARS
Backend Integration
Services & APIs
4 YEARS
Performance Optimization
CPU, GPU, memory
5 YEARS
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Tools Used

1 tools employed
Rider
0 tools
🛠️
No specific tool

This project does not use any specific tools listed in the portfolio.

Soft Skills

3 skills mobilized
🔍 Problem Solving
🤝 Team Collaboration
🎯 Attention to Detail
3 skills mobilized
Omer Pehlivan
Omer's cross-functional skills for this project
Game Developer
Problem Solving
Key skill
Team Collaboration
Key skill
Attention to Detail
Key skill
Click on a skill to see related projects and experiences
Chargement...

Project Description

Eduhol Bilgi Kosusu is a mobile endless runner built around the familiar feel of Subway Surfers-style gameplay, but with an educational twist. Players dodge obstacles, collect progress-driving items, and move through fast-paced sessions while the game supports a broader knowledge-focused experience through connected progression and backend-supported content flow.

Features

  • Endless runner gameplay with lane switching, obstacle avoidance, and collectible flow
  • Subway Surfers-inspired pacing adapted to a lighter educational concept
  • Quiz and knowledge-driven progression layer tied to the runner loop
  • Backend-integrated content and progression support
  • Modular architecture using Zenject for cleaner gameplay organization
  • Mobile UI built for readability during fast-paced sessions
  • Performance-focused implementation for stable runner gameplay on mobile
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